Crosshair view

Hello guys,

How can i make this crosshair view in unreal?

it is a camera effect in post process?

Hey Piozaw!

My advice is this:
1- Unpossess your character.
2- Possess an actor with a static crosshair (HUD or UMG actors are the best and customizable solutions) + a simple FPS camera (movement). You need to possess this actor from the sky (or where the actor spawn) to the impact point.
3- Unpossess the actor and possess your character.

About the red square/target, attach an UMG to the enemy actor you want hit.