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crosshair clarification

hello can someone clarify how to setup the crosshair? can i do it in my player HUD like i intended or do i have to modify/create my on HUD class BP? i dont see none done with UMG and i think thats because alot of Tutorials are built before UMG was ready maybe?

there is no Event Draw on HUD node in UMG so im assuming i have to setup in the designer right?

thanks in advance for the clarification!

Hey, there is a new option with 4.7 : you can now go to Project settings -> user interface and you have cursor setting there.