Greetings All,
I`m having alot of issues trying to make my project work on Linux.
The project runs on UE 4.25.4
shipping setting + Pak files
it was downloaded and compiled from source (not from Epic game launcher)
and i installed the fancy crosscompiling plugin. (version 16 for UE 4.25)
The linux computer runs Ubuntu 20.04.1
has a RTX 2070
CUDA version 11.4
Driver version : 470.103.01
From what i can see Vulkan support runs just fine but i get this error
Shutdown handler: initalize.
4.25.4-0+++UE4+Release-4.25 518 0
Disabling core dumps.
MESA-INTEL: warning: Performance support disabled, consider sysctl dev.i915.perfstreamparanoid=0
Failed to find symbol file, expected location:
“[REDACTED]/Binaries/Linux/ProjectAcceleracer-Linux-Shipping.sym”
LowLevelFatalError [File:Unknown] [Line: 3126]
Could not find SuperStruct OnSliderValueUpdated to create OnSliderValueUpdated
Signal 11 caught.
Malloc Size=65538 LargeMemoryPoolOffset=65554
CommonUnixCrashHandler: Signal=11
Malloc Size=131160 LargeMemoryPoolOffset=196744
Malloc Size=131160 LargeMemoryPoolOffset=327928
Malloc Size=131160 LargeMemoryPoolOffset=459112
Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
Segmentation fault (core dumped)
I can only speculate on what is happening.
The MESA-INTEL at the beginning makes me wonder if the game is actually trying to use my intergrated intel GPU to run the game.
I haven’t found anything of relevance to fix this yet.
Any help would be grately appreciated.
Many thanks.