# \[CRITICAL\] Cannot update my map with private versions made after 38.00

**URL:** <https://forums.unrealengine.com/t/critical-cannot-update-my-map-with-private-versions-made-after-38-00/2672739>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fixed, fortnite\
**Created:** [November 7, 2025, 5:40pm UTC](https://forums.unrealengine.com/t/critical-cannot-update-my-map-with-private-versions-made-after-38-00/2672739 "2025-11-07T17:40:07Z")\
**Posts on this page:** 1\
**Showing post:** 15

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**Author:** ![BrokenOutlander](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/brokenoutlander/32/924631_2.png) [@BrokenOutlander](https://forums.unrealengine.com/u/BrokenOutlander)\
**Post date:** [November 8, 2025, 10:23pm UTC](https://forums.unrealengine.com/t/critical-cannot-update-my-map-with-private-versions-made-after-38-00/2672739/15 "2025-11-08T22:23:26Z")

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I also am unable to publish (for over 3 months) due to ambiguous identifier in my published version.

 ![PersistenceError](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/6/5/3658a29c52871b485fcb9a2d6d3ab2aae9adc70b.png)

> [@Verse Persistence failing over Scene Graph component](https://forums.unrealengine.com/t/verse-persistence-failing-over-scene-graph-component/2614114):
>
> Summary Verse Persistence compatibility check on publishing is failing because of an ambiguous identifier in the already published version. The verse compiler did not catch an issue and let me publish, and upon updating there is now a problem that I seemingly have no control over. Please select what you are reporting on: Unreal Editor for Fortnite What Type of Bug are you experiencing? Publishing Steps to Reproduce The published scene graph component has lines using { /Verse.org} using { /Un…

Here’s to hoping for a fix!

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