# Creeping fog

**URL:** <https://forums.unrealengine.com/t/creeping-fog/1390503>\
**Category:** Mobile\
**Tags:** Fog, unreal-engine, Fog-Effects, volumetric-fog, question\
**Created:** [November 14, 2023, 7:38pm UTC](https://forums.unrealengine.com/t/creeping-fog/1390503 "2023-11-14T19:38:09Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![vernik03](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@vernik03](https://forums.unrealengine.com/u/vernik03)\
**Post date:** [November 14, 2023, 7:38pm UTC](https://forums.unrealengine.com/t/creeping-fog/1390503/1 "2023-11-14T19:38:10Z")

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Hello! I need to make a thin fog over the ground, like in a swamp. This effect can be done by placing a thin box of volumetric fog material on the ground, but I need to do this for mobile platforms and it does not work there. How to implement this without using the classic volumetric fog?
