# Creator Portal blocks release with "Experimental editor setting(s)" although no experimental features are enabled (43.00) 

**URL:** <https://forums.unrealengine.com/t/creator-portal-blocks-release-with-experimental-editor-setting-s-although-no-experimental-features-are-enabled-43-00/2853468>\
**Category:** Issues and Bug Reporting\
**Tags:** fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [November 10, 2026, 5:37pm UTC](https://forums.unrealengine.com/t/creator-portal-blocks-release-with-experimental-editor-setting-s-although-no-experimental-features-are-enabled-43-00/2853468 "2026-11-10T17:37:19Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![moggedbyskera](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@moggedbyskera](https://forums.unrealengine.com/u/moggedbyskera)\
**Post date:** [November 10, 2026, 5:37pm UTC](https://forums.unrealengine.com/t/creator-portal-blocks-release-with-experimental-editor-setting-s-although-no-experimental-features-are-enabled-43-00/2853468/1 "2026-11-10T17:37:19Z")

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### Summary

The Creator Portal publishing check blocks my release with “You can’t publish while these experimental features are enabled: Experimental editor setting(s)”, but nothing experimental is enabled. All Experimental Access and Beta Access options in Project Settings are unchecked, the .uefnproject “experimental” block only contains “version”: 1, and the UEFN publishing report says “Passed, Ready to Publish” with “Experimental Features: No issues found”. Project ID: 553d68e6-2acd-4b4f-9663-6c415c5cf35a. Private versions 4460-9852-0915 and 9146-8247-4730 are both blocked. Looks like FORT-1035989 / FORT-1162114.

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Publishing

### Steps to Reproduce

1. Disable Scene Graph System and all Experimental Access options in Project Settings, save and restart UEFN.
2. Launch Session, End Game, Project \> Launch Memory Calculation (private version 9146-8247-4730 created, UEFN report: Passed, Ready to Publish).
3. Creator Portal \> Publishing \> Private Versions \> Create release.
4. Wait for Verse Validation (“Compatibility checks complete”).

### Expected Result

The release can continue, since no experimental features are enabled.

### Observed Result

“Experimental Features: You can’t publish while these experimental features are enabled: Experimental editor setting(s)”. The Continue button stays disabled.

### Platform(s)

windows

### Island Code

9146-8247-4730

### Additional Notes

Project ID: 553d68e6-2acd-4b4f-9663-6c415c5cf35a. Also blocked: private version 4460-9852-0915 (before disabling Scene Graph). Verse Validation “Compatibility checks complete”, In-Island Transactions “No known issues”, Memory 54.6/300 MiB, Asset Status “No issues”. UEFN local publishing report: “Passed, Ready to Publish”, “Experimental Features: No issues found”. No vehicles, no experimental devices or Verse APIs. Please check which setting the portal detects or clear the flag. Thank you!

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<div class="post-metadata">

**Author:** ![Jimbohalo10](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jimbohalo10/32/961440_2.png) [@Jimbohalo10](https://forums.unrealengine.com/u/Jimbohalo10)\
**Post date:** [November 10, 2026, 5:50pm UTC](https://forums.unrealengine.com/t/creator-portal-blocks-release-with-experimental-editor-setting-s-although-no-experimental-features-are-enabled-43-00/2853468/2 "2026-11-10T17:50:49Z")

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hi @moggedbyskera

In the first case can you look at the past similar problem

[Experimental editor Settings - General / Issues and Bug Reporting - Epic Developer Community Forums](https://forums.unrealengine.com/t/experimental-editor-settings/2840359)

In this thread the answer is a deprecated device SkyDome device was used
