Hey there,
I wanted to build something like an Bug ai, that crawls not only on the normal navmesh but also can crawl on the wall, if this wouldnt be a big setup to make.
So does anyone know a tutorial on something like that, or knows if theres a easy solution for this ?
i dont even mind if the movement wouldnt be random at all and instead using a spline path or something like that ( didnt worked with that kind of stuff so far ).
I dont want an step by step instruction from you on how to archieve this, just what a good way would be to archieve this. I dont know all of the functions of ue4 yet.
Appreciate any help / ideas here.