Hi everyone,
There is a lot of info on the bone size too small error in U4 on a Blender imported character but
I am asking here is anyone has found a silver bullet with this problem in the latest version
of U4 namely Unreal 4.10.2 and Blender version 2.76b.
I can get physics asset onto my bones but the shapes are too big.
I have to knock down the default value from 5 to .2.
Anything over .2 doesn’t work.
However trying to scale the individual capsules around the bones doesn’t work.
They scale bigger and not smaller, really weird.
Just wondering if anyone have found a good way to do this …
Thank you!!!