Epic Developer Community Forums
Creating new uasset files in code/CPP?
Development
Programming & Scripting
C++
Assets
,
question
,
unreal-engine
,
editor
,
CPP
anonymous_user_f778cf8f
(anonymous_user_f778cf8f)
December 21, 2015, 10:01pm
9
I think “new” should be replaced by the UE4 UObject::NewObject function, but not 100%
show post in topic