# Creating my own AI Bots

**URL:** <https://forums.unrealengine.com/t/creating-my-own-ai-bots/1886>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [April 5, 2014, 2:58am UTC](https://forums.unrealengine.com/t/creating-my-own-ai-bots/1886 "2014-04-05T02:58:13Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Agentleo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Agentleo](https://forums.unrealengine.com/u/Agentleo)\
**Post date:** [April 5, 2014, 4:08am UTC](https://forums.unrealengine.com/t/creating-my-own-ai-bots/1886/2 "2014-04-05T04:08:16Z")

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I recommend you look into Actor class as a starting point.

Below is a link to a wiki article that was started to help those coming from Unity that may not be familiar with C++ and also talks about equivalent functions between the two engines.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

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