I think they’ll be using morphs for that, though the super high end face rigs in games like Ryse actually use a combination of both morphs and joints (and other stuff to tie the technique together, like wrinkle maps).
I think they’ll be using morphs for that, though the super high end face rigs in games like Ryse actually use a combination of both morphs and joints (and other stuff to tie the technique together, like wrinkle maps).