Hi,
I’m trying to make some bunting type system using a cable with flag meshes hanging from it that can all move around in real-time. I found how to do this and get it working for 1 static mesh attached at a specified point on the cable, but not for every point.
If I set it up like so, you can see the flags spawn but do not move with the cable.
Setting it up this way however, works, but only for 1 mesh.
Does anyone know how to set this up so every flag spawns and follows the cable?
Thanks!