Hello everyone !
I am a musician (singer-composer-producer) and with the current situation I have been working on a project for which I would be happy to get some advice on :
I am trying to create a sort of livestream concert where I could use live video stream from a camera (me singing in front of a green screen for chromakeying and integration). Here are the few questions I have :
I have looked at some of the online resources (UE doc, forums) and from what I gathered (correct me if I’m wrong), it would be possible to stream from a YouTube Live link. Would you recommend creating the game using the “Stream Media Source” Asset ? (I would then assign it to a mesh).
I was also thinking of the possibility of streaming to YouTube 360. I can’t wrap my head around the way this could be done exacty : I guess I would have to render a stereoscopic video which can be captured by StreamLabs, but how can I render a stereoscopic video ? Using multiple cameras ? I would love the viewers to be able to look around while the show is playing.
Instead of using YouTube 360, is it possible to create an online game where users can watch the show and only look around (I don’t want them to walk around, I want the camera path to be locked) ? Would you say it would be a better option than trying to stream a stereoscopic video from my computer ?
Ideally I would like to end up with offering a VR live music experience.
If anyone wants to help or collaborate, it would be greatly appreciated !