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Creating A Two Sided Leaf Material

Hello everyone. I am new to material creation in UE4. What I am trying to achieve is a two sided leaf material with two different textures on each side.

So far what I have done is here

The material is applied on a plane. Here is the node setup

Currently the material is in masked mode. But I want to add a little bit of translucency as well like a real leaf.

Thanks In Advance

You should use subsurface shading model for realistically lit foliage.