I’ve been attempting to create a cliff scene recently and I’m stuck with a few issues. I’m having a hard time nailing the right snowy overcast type sky. The cliff edge scene I am making is similar to the scene from The Grey where they attempt to cross the cliff via makeshift rope. That scene is filled with white snowish fog all around which limits visibility at a distance and it never gives you a clear view of the sky, which is exactly what I’d like. The cave exit from Unreal’s EffectsCave demo is similar but I tried to copy their post process volume exactly but mine comes out nowhere near the same. Anyone have any ideas or examples that could help me out? I’d greatly appreciate it.