Creating a game in U4 in Anaglyph - stereo ....

This is a little way out there question but I am very curious if you could
… maybe theoretically … create a game in U4 that displays in anaglyph / stereo.
Lets say you create 2 cameras for each camera setup in the game, or does
U4 have stereo offset in each camera?
Or can you with code or a modifier create a stereo offset where you can set the
convergence point and disparity in one single camera?

Then maybe render the game out to display in Red and Cyan anaglyph or
maybe interlaced 3D … Just wondering :slight_smile: