Created Hole using Landscape Visibility tool but not showing in Render


I created a small hole in my landscape using the visibility in the landscape menu. The hole shows when I play the level and in the editor, but once I start rendering from a sequencer, the hole gets filled up with the landscape that was once there. I’ve tried a bunch of different things like hiding some layers of the landscape and whatnot but nothing is working.

Anyone have any suggestions?

Thank you