I’ve been encountering some problems with character movement after creating a new level in the top-down template. I’ve remembered to include a navmesh, so my character is able to move, however, my character always moves to the center of the level regardless of where I click or position my character in the level. Additionally, the circular cursor that is supposed to follow the mouse instead seems to appear as two pairs of lines in the center of the level. All of this works just fine in the starter level of the template, so I am unsure of what I am doing wrong. Does anyone know how to fix this?
Have you tinkered with the character at all? It sounds like it’s always head for 0,0,0 which is quite a likely place to end up if you got some vector code wrong.