# Create sprite component

**URL:** <https://forums.unrealengine.com/t/create-sprite-component/317283>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [May 3, 2015, 7:45am UTC](https://forums.unrealengine.com/t/create-sprite-component/317283 "2015-05-03T07:45:44Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![anonymous\_user\_8e2766aa](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_8e2766aa](https://forums.unrealengine.com/u/anonymous_user_8e2766aa)\
**Post date:** [May 6, 2015, 8:32am UTC](https://forums.unrealengine.com/t/create-sprite-component/317283/4 "2015-05-06T08:32:56Z")

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Hello,

You can create a custom class, derived from Paper Sprite Component or Paper Sprite Actor from the editor just like any other class. However, please keep in mind that these classes come from Paper2D module, which may not be included to your project by default. To include it, please do the following:

1. Go to Build.cs file of your project (YourProjectName\Source\ YourProjectName\ YourProjectName.Build.cs).

2. In the file, find PublicDependencyModuleNames.AddRange command and add Paper2D to the list of included modules:

3. Rebuild your project.

Now you can use the classes.

If you like to learn more about using sprites in Unreal Engine 4, please go here:

> **[Paper 2D Sprites](https://docs.unrealengine.com/5.1/en-US/paper-2d-sprites-in-unreal-engine/)**
>
> Description of Sprites in Unreal Engine and how to create them.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

Hope this helped! Cheers!

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