Create Grapple Gun and Cape Glide with Blueprints

Hello to everyone,
I want to create a Grapple gun and a Cape Glide ability with similar usage to the Batman Arkham Series Grapple and Glide abilities but I don’t really have an Idea how to create them in UE4.
Has anyone here an Idea how to create these abilities and are there special requirements to the animations? For the gliding ability I would also like to know if there is any possibility to change the Cape’s normalmap and alpha-mask while Gliding.