# Create Custom Slate-Widgets in Projects Settings

**URL:** <https://forums.unrealengine.com/t/create-custom-slate-widgets-in-projects-settings/137750>\
**Category:** C++\
**Tags:** unreal-engine\
**Created:** [February 7, 2020, 8:26am UTC](https://forums.unrealengine.com/t/create-custom-slate-widgets-in-projects-settings/137750 "2020-02-07T08:26:31Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Seim2k](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Seim2k](https://forums.unrealengine.com/u/Seim2k)\
**Post date:** [February 7, 2020, 8:26am UTC](https://forums.unrealengine.com/t/create-custom-slate-widgets-in-projects-settings/137750/1 "2020-02-07T08:26:31Z")

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Hi,

if this is the wrong place, please correct me, because this it not a gameplay-programming problem.

I created custom Settings for my Plugin followed this Tutorial:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

Everything is fine but I wanted to add custom Slate-Widget to the exposed Properties shown here, like a directory Browse Widget (SButton with Access to ‘FDirectoryPathStructCustomization’)

and I couldn´t find the right place where to create these widgets.

See the screenshots.

Do you have any suggestions / hints where to dig ?

Thank you,

Simon

 ![Settings.PNG](https://d3kjluh73b9h9o.cloudfront.net/original/3X/e/0/e0a6a75b21f19e666678c2a2daf99a2d243fd5d8.png)  
Like this:

 ![Settings2.PNG](https://d3kjluh73b9h9o.cloudfront.net/original/3X/b/c/bc2d350c6e212563465be5d6c05857e09004bf4b.png)

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**Author:** ![BrUnO\_XaVIeR](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bruno_xavier/32/1110230_2.png) [@BrUnO\_XaVIeR](https://forums.unrealengine.com/u/BrUnO_XaVIeR)\
**Post date:** [February 7, 2020, 8:55am UTC](https://forums.unrealengine.com/t/create-custom-slate-widgets-in-projects-settings/137750/2 "2020-02-07T08:55:10Z")

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I _think_ you want to use FDirectoryPath instead of FString:

> **[FDirectoryPath](https://docs.unrealengine.com/4.27/en-US/API/Runtime/Engine/Engine/FDirectoryPath/)**
>
> Structure for directory paths that are displayed in the editor with a picker UI.

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**Author:** ![Seim2k](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Seim2k](https://forums.unrealengine.com/u/Seim2k)\
**Post date:** [February 7, 2020, 10:08am UTC](https://forums.unrealengine.com/t/create-custom-slate-widgets-in-projects-settings/137750/3 "2020-02-07T10:08:21Z")

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Whoooaaa how cool is this? Thank you!

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<div class="post-metadata">

**Author:** ![Seim2k](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Seim2k](https://forums.unrealengine.com/u/Seim2k)\
**Post date:** [May 22, 2021, 11:08am UTC](https://forums.unrealengine.com/t/create-custom-slate-widgets-in-projects-settings/137750/4 "2021-05-22T11:08:15Z")

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A tutorial for customsettings with example code of the can be found behind the link below, as the link to the original tutorial doesn´t exist anymore.

link:

[https://nerivec.github.io/old-ue4-wiki/pages/customsettings.html](https://nerivec.github.io/old-ue4-wiki/pages/customsettings.html)
