Hi, is there a way to make a timeline track that takes external input values and not hard coded values?
I want to use it to smoothly increase the speed of a material “animation” depending on player health. So its a different effect if it tranisions from say 5 → 9 than from 32 → 35
Use Lerp and you can have any values you want with the same curve.
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Omg sorry I really should have thought of that. Brainfart!
Thanks alot thou!
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