Create a realistic waterfall in UE 5.2

Three basic methods:

  1. Buy fluid ninja (or another similar plugin that simulates fluids)
    FluidNinja LIVE - UseCase 7 LEVEL WALKTHROUGH - Waterfalls, Pools, Fountains - YouTube

  2. Use a static mesh and create a panning material similarly to how you would make a river
    Forest Stream Waterfall - Foam and Finishing Touches - YouTube

  3. Use a particle system (like in niagara)
    Waterfall Effect in UE4 Niagara Tutorial - YouTube

Hopefully that helps you get started!