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Create a folder (and import into it) in world outliner

I managed to import fbx objects and place an actor into the scene inside the editor and that’s fine, but I cannot imagine how can I create a new folder into that World Outliner to order my assets properly there, so actually they are two questions:

  • How to create that folder.

  • How to move my actor to that folder.

Thank you in advance.

Looking at my code this should be all you need:



YourActor->SetFolderPath("/ANiceFolderName");


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It creates the path too?
PS. Yes it does, thank you!