Create a character from a bunch of dynamic objects - how?

Hey guys!

I want to create a character out of a bunch of dynamic objects that hover and bounce dynamically, moving as a skeletal mesh.

Here’s a test of the effect I did:

It’s an interactive prototype test with Cinema 4D dynamics (and kinect) and now I wanted to recreate this effect in UE4 but I don’t even know where to start. Every hint is very welcome!

Kuba from MELT