I want to create a character out of a bunch of dynamic objects that hover and bounce dynamically, moving as a skeletal mesh.
Here’s a test of the effect I did: https://vimeo.com/369126483/205a531f8f
It’s an interactive prototype test with Cinema 4D dynamics (and kinect) and now I wanted to recreate this effect in UE4 but I don’t even know where to start. Every hint is very welcome!
Kuba from MELT