Crashing on save in editor and save/compile in blueprints

Okay, If you’d like me to send the meshes I can do that. If you’d like me to send the entire project I can do that aswell.

As for the rebuild. I just made a new map in the same project and copy pasted everything but the door blueprint across and it all worked fine/didn’t crash on save. As I mentioned above, I then proceeded to add foliage and the crash on save returned.