Hello, i’m developing a VR game with Oculus Rift S and Unreal Engine 4. Everything works and i can play everytime.
However, when i begin to configure OmniSDK for Virtuix and i change the blueprint of my motion controller pawn and plugin is actived, i try to start the game with VRPreview, i get crash and UE4 close everytime.
- Ue4 + Oculus Rift S … work
- Ue4 + Oculus Rift S + Virtuix Omni … not work
Someone can help me?
Thank you in advance for your help and excuse me for my english.