# Crash whith ANIMSEQSTATS console command

**URL:** <https://forums.unrealengine.com/t/crash-whith-animseqstats-console-command/314125>\
**Category:** Character & Animation\
**Tags:** unreal-engine, crash, CPP, question\
**Created:** [April 7, 2015, 7:05am UTC](https://forums.unrealengine.com/t/crash-whith-animseqstats-console-command/314125 "2015-04-07T07:05:50Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![isaacvega](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@isaacvega](https://forums.unrealengine.com/u/isaacvega)\
**Post date:** [April 7, 2015, 7:05am UTC](https://forums.unrealengine.com/t/crash-whith-animseqstats-console-command/314125/1 "2015-04-07T07:05:50Z")

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Branch: Source from Github

Build version: 4.7.3-0+++depot+UE4+Releases+4.7

Detailed description of the issue: Occurs 100%. Crash when executing the console command ANIMSEQSTATS (AnimEncoding code)  
Found wrong iteration in AnimEncoding.cpp, AnimationFormat\_GetStats.

Scale iteration should use the NumScaleTracks (instead of the translation).

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**Author:** ![anonymous\_user\_280dd372](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_280dd372](https://forums.unrealengine.com/u/anonymous_user_280dd372)\
**Post date:** [April 8, 2015, 3:22pm UTC](https://forums.unrealengine.com/t/crash-whith-animseqstats-console-command/314125/2 "2015-04-08T15:22:56Z")

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Hi IsaacVega,

I’ve entered this bug as UE-13419. Thanks for reporting it!

-.
