I get the following traceback
I am on a M1 MacBook-Pro 16 Gb with
| System Version:|macOS 12.5.1 (21G83)|
|---|---|
| Kernel Version:|Darwin 21.6.0|
| Boot Volume:|Untitled|
| Boot Mode:|Normal|
| Computer Name:|MacBook Pro (2)|
I chopped up a NASA star map which was 64k x 32 k into 8 x 4 tiles of 8k each using oiiotool
but when I import the OpenEXR files Unreal Editor tanks, when I use the uint16 PNG files of the same data everything is fine.
Virtual Texturing is turned on
LoginId:f0794defb247a49c1ffba3a7e2030811
EpicAccountId:58b590e46d6f4ccf81f48c72088198e0
Caught signal
Imf_3_1::copyIntoFrameBuffer(char const*&, char*, char*, unsigned long, bool, double, Imf_3_1::Compressor::Format, Imf_3_1::PixelType, Imf_3_1::PixelType) Address = 0x13b9e9880 (filename not found) [in UnrealEditor-ImageWrapper.dylib]
Imf_3_1::(anonymous namespace)::LineBufferTask::execute() Address = 0x13ba02a09 (filename not found) [in UnrealEditor-ImageWrapper.dylib]
IlmThread_3_1::(anonymous namespace)::NullThreadPoolProvider::addTask(IlmThread_3_1::Task*) Address = 0x13b993042 (filename not found) [in UnrealEditor-ImageWrapper.dylib]
IlmThread_3_1::ThreadPool::addGlobalTask(IlmThread_3_1::Task*) Address = 0x13b992fb6 (filename not found) [in UnrealEditor-ImageWrapper.dylib]
Imf_3_1::ScanLineInputFile::readPixels(int, int) Address = 0x13b9feea9 (filename not found) [in UnrealEditor-ImageWrapper.dylib]
FExrImageWrapper::Uncompress(ERGBFormat, int) Address = 0x13ba2080e (filename not found) [in UnrealEditor-ImageWrapper.dylib]
FImageWrapperBase::GetRaw(ERGBFormat, int, TArray<unsigned char, TSizedDefaultAllocator<64> >&) Address = 0x13ba26fe6 (filename not found) [in UnrealEditor-ImageWrapper.dylib]
UTextureFactory::ImportImage(unsigned char const*, unsigned int, FFeedbackContext*, UTextureFactory::EImageImportFlags, FImportImage&) Address = 0x130f4a683 (filename not found) [in UnrealEditor-UnrealEd.dylib]
UTextureFactory::ImportTextureUDIM(UClass*, UObject*, FName, EObjectFlags, char16_t const*, TMap<int, FString, FDefaultSetAllocator, TDefaultMapHashableKeyFuncs<int, FString, false> > const&, FFeedbackContext*) Address = 0x130f4e5bf (filename not found) [in UnrealEditor-UnrealEd.dylib]
UTextureFactory::FactoryCreateBinary(UClass*, UObject*, FName, EObjectFlags, UObject*, char16_t const*, unsigned char const*&, unsigned char const*, FFeedbackContext*) Address = 0x130f513a4 (filename not found) [in UnrealEditor-UnrealEd.dylib]
UFactory::FactoryCreateFile(UClass*, UObject*, FName, EObjectFlags, FString const&, char16_t const*, FFeedbackContext*, bool&) Address = 0x130fa5b43 (filename not found) [in UnrealEditor-UnrealEd.dylib]
UFactory::ImportObject(UClass*, UObject*, FName, EObjectFlags, FString const&, char16_t const*, bool&) Address = 0x130fa6471 (filename not found) [in UnrealEditor-UnrealEd.dylib]
UAssetToolsImpl::ImportAssetsInternal(TArray<FString, TSizedDefaultAllocator<32> > const&, FString const&, TArray<TTuple<FString, FString>, TSizedDefaultAllocator<32> >*, FAssetImportParams const&) const Address = 0x1683fb470 (filename not found) [in UnrealEditor-AssetTools.dylib]
UAssetToolsImpl::ImportAssets(TArray<FString, TSizedDefaultAllocator<32> > const&, FString const&, UFactory*, bool, TArray<TTuple<FString, FString>, TSizedDefaultAllocator<32> >*, bool) const Address = 0x168404dd9 (filename not found) [in UnrealEditor-AssetTools.dylib]
UAssetToolsImpl::ImportAssetsWithDialogImplementation(FString const&, bool) Address = 0x1683f730c (filename not found) [in UnrealEditor-AssetTools.dylib]
non-virtual thunk to UAssetToolsImpl::ImportAssetsWithDialogAsync(FString const&) Address = 0x1683f75ed (filename not found) [in UnrealEditor-AssetTools.dylib]
UContentBrowserAssetDataSource::OnImportAsset(FName) Address = 0x1f05f773c (filename not found) [in UnrealEditor-ContentBrowserAssetDataSource.dylib]
TBaseUObjectMethodDelegateInstance<false, UContentBrowserAssetDataSource, void (FName), FDefaultDelegateUserPolicy>::ExecuteIfSafe(FName) const Address = 0x1f0659521 (filename not found) [in UnrealEditor-ContentBrowserAssetDataSource.dylib]
decltype(auto) UE::Core::Private::Tuple::TTupleBase<TIntegerSequence<unsigned int, 0u, 1u>, TDelegate<void (FName), FDefaultDelegateUserPolicy>, FName>::ApplyAfter<void (* const&)(TDelegate<void (FName), FDefaultDelegateUserPolicy>, FName)>(void (* const&)(TDelegate<void (FName), FDefaultDelegateUserPolicy>, FName)) const & Address = 0x1f065b003 (filename not found) [in UnrealEditor-ContentBrowserAssetDataSource.dylib]
TBaseStaticDelegateInstance<void (), FDefaultDelegateUserPolicy, TDelegate<void (FName), FDefaultDelegateUserPolicy>, FName>::ExecuteIfSafe() const Address = 0x1f065af74 (filename not found) [in UnrealEditor-ContentBrowserAssetDataSource.dylib]
SMenuEntryBlock::OnClicked(bool) Address = 0x1163cadf1 (filename not found) [in UnrealEditor-Slate.dylib]
SMenuEntryBlock::OnMenuItemButtonClicked() Address = 0x1163baf93 (filename not found) [in UnrealEditor-Slate.dylib]
TBaseSPMethodDelegateInstance<false, SMenuEntryBlock, (ESPMode)1, FReply (), FDefaultDelegateUserPolicy>::Execute() const Address = 0x116435a6d (filename not found) [in UnrealEditor-Slate.dylib]
SButton::ExecuteOnClick() Address = 0x116451b65 (filename not found) [in UnrealEditor-Slate.dylib]
SButton::OnMouseButtonUp(FGeometry const&, FPointerEvent const&) Address = 0x1164738b4 (filename not found) [in UnrealEditor-Slate.dylib]
SMenuEntryButton::OnMouseButtonUp(FGeometry const&, FPointerEvent const&) Address = 0x116437736 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::RoutePointerUpEvent(FWidgetPath const&, FPointerEvent const&) Address = 0x11623f75a (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::ProcessMouseButtonUpEvent(FPointerEvent const&) Address = 0x1161fb96b (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::OnMouseUp(EMouseButtons::Type, UE::Math::TVector2<double>) Address = 0x1162494c6 (filename not found) [in UnrealEditor-Slate.dylib]
FMacApplication::ProcessMouseUpEvent(FDeferredMacEvent const&, TSharedPtr<FMacWindow, (ESPMode)1>) Address = 0x10e0bb04a (filename not found) [in UnrealEditor-ApplicationCore.dylib]
FMacApplication::ProcessEvent(FDeferredMacEvent const&) Address = 0x10e0b52fc (filename not found) [in UnrealEditor-ApplicationCore.dylib]
FMacApplication::ProcessDeferredEvents(float) Address = 0x10e0b507f (filename not found) [in UnrealEditor-ApplicationCore.dylib]
FSlateApplication::TickPlatform(float) Address = 0x116214cb7 (filename not found) [in UnrealEditor-Slate.dylib]
FSlateApplication::Tick(ESlateTickType) Address = 0x116214205 (filename not found) [in UnrealEditor-Slate.dylib]
FEngineLoop::Tick() Address = 0x104d52bba (filename not found) [in UnrealEditor]
GuardedMain(char16_t const*) Address = 0x104d5f992 (filename not found) [in UnrealEditor]
-[UEAppDelegate runGameThread:] Address = 0x104d7b033 (filename not found) [in UnrealEditor]
-[FCocoaGameThread main] Address = 0x10f5a87e1 (filename not found) [in UnrealEditor-Core.dylib]
Unknown() Address = 0x7ff801576964 (filename not found) [in Foundation]
_pthread_start Address = 0x7ff8007254e1 (filename not found) [in libsystem_pthread.dylib]
thread_start Address = 0x7ff800720f6b (filename not found) [in libsystem_pthread.dylib]
Any ideas how to make this fatal error go away?