I’m experiencing this bug which makes my unreal editor crash when cooking a heightfield imported through houdini engine, not sure if the bug comes from houdini though because it was working very well on old versions of unreal
I’m on 5.1 btw all plugins are up to date
if anyone has an idea what may be causing the bug pls tell me ty
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Assertion failed: !bPostTickComponentUpdate [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelTick.cpp] [Line: 911]
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UnrealEditor_HoudiniEngineRuntime!UHoudiniAssetComponent::UpdateRenderingInformation() [D:\A_Pro\Unreal\Projects\Level\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetComponent.cpp:2946]
UnrealEditor_HoudiniEngineRuntime!UHoudiniAssetComponent::CreateRenderState_Concurrent() [D:\A_Pro\Unreal\Projects\Level\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetComponent.cpp:1560]
UnrealEditor_Engine
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UnrealEditor_Engine
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UnrealEditor
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kernel32
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