Crash When cooking: Assertion failed: !bPostTickComponentUpdate

I’m experiencing this bug which makes my unreal editor crash when cooking a heightfield imported through houdini engine, not sure if the bug comes from houdini though because it was working very well on old versions of unreal

I’m on 5.1 btw all plugins are up to date

if anyone has an idea what may be causing the bug pls tell me ty

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EpicAccountId:4ecab1f520e64431ad3cbe08658ae28a

Assertion failed: !bPostTickComponentUpdate [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\LevelTick.cpp] [Line: 911]

UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Landscape
UnrealEditor_Engine
UnrealEditor_HoudiniEngineRuntime!UHoudiniAssetComponent::UpdateRenderingInformation() [D:\A_Pro\Unreal\Projects\Level\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetComponent.cpp:2946]
UnrealEditor_HoudiniEngineRuntime!UHoudiniAssetComponent::CreateRenderState_Concurrent() [D:\A_Pro\Unreal\Projects\Level\Plugins\HoudiniEngine\Source\HoudiniEngineRuntime\Private\HoudiniAssetComponent.cpp:1560]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll