Hello, adding material, UE4 closes. What is it may be?
LOG:
[2014.04.15-04.27.29:195][327]LogMaterial: Missing cached shader map for material M_Ground_Moss, compiling.
[2014.04.15-04.27.50:911][784]LogWindows:Error: appError called: ShaderCompileWorker terminated unexpectedly! Thread 0.
[2014.04.15-04.27.50:911][784]LogWindows:Error: Windows GetLastError: ?5@0F8O CA?5H=> 7025@H5=0. (0)
[2014.04.15-04.27.50:949][787]LogCrashTracker:
[2014.04.15-04.27.51:075][790]LogWindows:Error: appError called: Shader Compiling thread exception:
ShaderCompileWorker terminated unexpectedly! Thread 0.
Address = 0x2cdfb496 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2cdf9e4c (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2ccaf9b1 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2b67ff8c (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x2b665fad (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x2b68a6b8 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x2cdf90f9 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2cdf4711 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x51d016ad (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
Address = 0x54354629 (filename not found) [in C:\WINDOWS\SYSTEM32
tdll.dll]
Address = 0x54354629 (filename not found) [in C:\WINDOWS\SYSTEM32
tdll.dll]
[2014.04.15-04.27.51:075][790]LogWindows:Error: Windows GetLastError: ?5@0F8O CA?5H=> 7025@H5=0. (0)
[2014.04.15-04.27.51:077][790]LogCrashTracker:
[2014.04.15-04.27.51:077][790]LogWindows: === Critical error: ===
[2014.04.15-04.27.51:077][790]LogWindows: Shader Compiling thread exception:
ShaderCompileWorker terminated unexpectedly! Thread 0.
Address = 0x2cdfb496 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2cdf9e4c (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2ccaf9b1 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2b67ff8c (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x2b665fad (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x2b68a6b8 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x2cdf90f9 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2cdf4711 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x51d016ad (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
Address = 0x54354629 (filename not found) [in C:\WINDOWS\SYSTEM32
tdll.dll]
Address = 0x54354629 (filename not found) [in C:\WINDOWS\SYSTEM32
tdll.dll]
Address = 0x2cdfb496 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2cdf9e4c (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2ccaf9b1 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Core.dll]
Address = 0x2b665684 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0x2b682b28 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Engine.dll]
Address = 0xc7ac75ad (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0xc7abce5c (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0xc7abceca (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0xc7ac8ae9 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0xc7ac94e9 (filename not found) [in D:\Unreal Engine 4\4.0\Engine\Binaries\Win64\UE4Editor-Cmd.exe]
Address = 0x51d016ad (filename not found) [in C:\WINDOWS\system32\KERNEL32.DLL]
Address = 0x54354629 (filename not found) [in C:\WINDOWS\SYSTEM32
tdll.dll]
Address = 0x54354629 (filename not found) [in C:\WINDOWS\SYSTEM32
tdll.dll]
[2014.04.15-04.27.51:078][790]LogExit: Executing StaticShutdownAfterError
[2014.04.15-04.27.51:085][790]LogPhysics:Warning: PHYSX: …..\PhysX\src\NpScene.cpp (2861) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
[2014.04.15-04.27.51:085][790]LogPhysics:Warning: PHYSX: …..\PhysX\src\NpScene.cpp (2861) 8 : PxScene::unlockWrite() called without matching call to PxScene::lockWrite(), behaviour will be undefined.
[2014.04.15-04.27.51:085][790]LogWindows: FPlatformMisc::RequestExit(1)
[2014.04.15-04.27.51:085][790]Log file closed, 04/15/14 10:27:51
Thanks for the help!