Crash spawning actor from template

I’ve created a project that repros the problems I’m seeing: https://drive.google.com/open?id=0B7RB2LREc53IeVplV3BsTk1yWEk

There are two spawners in this scene. The class spawner which spawns things normally through SpawnActorFromClass, and the instance spawner, which uses SpawnActorFromTemplate using the code provided in the bug report. SpawnActorFromClass is simply there to show the desired behavior. Both spawners show debug boxes where the actors are trying to be spawned.

Issues I’m seeing with the Instance Spawner:

  • Actors are spawned and exist in the outliner, but they are not visible.
  • Spawning an actor with a procedural mesh component with “Use Complex as Simple Collision” disabled will crash unreal.