# \[Crash\] Fresh install UE5.0.3 editor crashing on loading up a blank project, can any one help?

**URL:** <https://forums.unrealengine.com/t/crash-fresh-install-ue5-0-3-editor-crashing-on-loading-up-a-blank-project-can-any-one-help/615930>\
**Category:** Getting Started & Setup\
**Tags:** unreal-engine, UE5-0, question\
**Created:** [July 28, 2022, 1:23am UTC](https://forums.unrealengine.com/t/crash-fresh-install-ue5-0-3-editor-crashing-on-loading-up-a-blank-project-can-any-one-help/615930 "2022-07-28T01:23:39Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![prpande07](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@prpande07](https://forums.unrealengine.com/u/prpande07)\
**Post date:** [July 28, 2022, 4:56am UTC](https://forums.unrealengine.com/t/crash-fresh-install-ue5-0-3-editor-crashing-on-loading-up-a-blank-project-can-any-one-help/615930/2 "2022-07-28T04:56:28Z")

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Found a temporary workaround by switching to use DX11 instead of DX12. Since I am trying to learn the basics at the moment this should be good enough. Got the solution in another post in another thread.

> [@Unreal crashes as soon as I open a project](https://forums.unrealengine.com/t/unreal-crashes-as-soon-as-i-open-a-project/568869/6):
>
> Found a workaround for now. Manually setting the editor to DX11 works. I don’t know why it crashes when on DX12 though. Hopefully they can find a fix for this since I’ve read all the new features extensively use DX12.

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