# \[Crash\] Fresh install UE5.0.3 editor crashing on loading up a blank project, can any one help?

**URL:** <https://forums.unrealengine.com/t/crash-fresh-install-ue5-0-3-editor-crashing-on-loading-up-a-blank-project-can-any-one-help/615930>\
**Category:** Getting Started & Setup\
**Tags:** unreal-engine, UE5-0, question\
**Created:** [July 28, 2022, 1:23am UTC](https://forums.unrealengine.com/t/crash-fresh-install-ue5-0-3-editor-crashing-on-loading-up-a-blank-project-can-any-one-help/615930 "2022-07-28T01:23:39Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![prpande07](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@prpande07](https://forums.unrealengine.com/u/prpande07)\
**Post date:** [July 28, 2022, 1:23am UTC](https://forums.unrealengine.com/t/crash-fresh-install-ue5-0-3-editor-crashing-on-loading-up-a-blank-project-can-any-one-help/615930/1 "2022-07-28T01:23:40Z")

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Hello everyone  
Just started the first tutorial on game development and installing UE5. Unfortunately the editor crashes very soon after loading up with the following error. This is on opening a blank project without any plugins. Any help/suggestions will be greatly appreciated!  
This is on win11 with 3080ti  
TIA.

Unhandled Exception: EXCEPTION\_ACCESS\_VIOLATION reading address 0x0000000000000010

nvwgf2umx  
nvwgf2umx  
nvwgf2umx  
nvwgf2umx  
nvwgf2umx  
nvwgf2umx  
D3D12Core  
dxgi  
dxgi  
dxgi  
dxgi  
dxgi  
dxgi  
NahimicOSD  
UnrealEditor\_D3D12RHI!FD3D12Viewport::PresentChecked() [D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Viewport.cpp:652]  
UnrealEditor\_D3D12RHI!FD3D12Viewport::Present() [D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Viewport.cpp:868]  
UnrealEditor\_D3D12RHI!FD3D12CommandContextBase::RHIEndDrawingViewport() [D:\build++UE5\Sync\Engine\Source\Runtime\D3D12RHI\Private\D3D12Viewport.cpp:1038]  
UnrealEditor\_RHI!FRHICommand\<FRHICommandEndDrawingViewport,FRHICommandEndDrawingViewportString1939\>::ExecuteAndDestruct() [D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Public\RHICommandList.h:768]  
UnrealEditor\_RHI!FRHICommandListExecutor::ExecuteInner\_DoExecute() [D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:498]  
UnrealEditor\_RHI!FExecuteRHIThreadTask::DoTask() [D:\build++UE5\Sync\Engine\Source\Runtime\RHI\Private\RHICommandList.cpp:560]  
UnrealEditor\_RHI!TGraphTask::ExecuteTask() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Public\Async\TaskGraphInterfaces.h:975]  
UnrealEditor\_Core!FNamedTaskThread::ProcessTasksNamedThread() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:753]  
UnrealEditor\_Core!FNamedTaskThread::ProcessTasksUntilQuit() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:642]  
UnrealEditor\_Core!FTaskGraphCompatibilityImplementation::ProcessThreadUntilRequestReturn() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Async\TaskGraph.cpp:2115]  
UnrealEditor\_RenderCore!FRHIThread::Run() [D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\RenderingThread.cpp:325]  
UnrealEditor\_Core!FRunnableThreadWin::Run() [D:\build++UE5\Sync\Engine\Source\Runtime\Core\Private\Windows\WindowsRunnableThread.cpp:146]

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**Author:** ![prpande07](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@prpande07](https://forums.unrealengine.com/u/prpande07)\
**Post date:** [July 28, 2022, 4:56am UTC](https://forums.unrealengine.com/t/crash-fresh-install-ue5-0-3-editor-crashing-on-loading-up-a-blank-project-can-any-one-help/615930/2 "2022-07-28T04:56:28Z")

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Found a temporary workaround by switching to use DX11 instead of DX12. Since I am trying to learn the basics at the moment this should be good enough. Got the solution in another post in another thread.

> [@Unreal crashes as soon as I open a project](https://forums.unrealengine.com/t/unreal-crashes-as-soon-as-i-open-a-project/568869/6):
>
> Found a workaround for now. Manually setting the editor to DX11 works. I don’t know why it crashes when on DX12 though. Hopefully they can find a fix for this since I’ve read all the new features extensively use DX12.

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**Author:** ![GeneralMiha95](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@GeneralMiha95](https://forums.unrealengine.com/u/GeneralMiha95)\
**Post date:** [September 29, 2022, 9:06am UTC](https://forums.unrealengine.com/t/crash-fresh-install-ue5-0-3-editor-crashing-on-loading-up-a-blank-project-can-any-one-help/615930/3 "2022-09-29T09:06:00Z")

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HEllo !

go to the Nvidia panel - search for 3d settings – click on RESTORE to DEFAULT

so it help me, but i dont know how

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/2/c/52cae4013171445cc9148f14cec9f47db658886f.png)

System :  
windows 10 pro  
Версия DX12  
acer predaror 17 gx  
i7-7700hq  
64 gb ram 2400 4\*16  
1080 8gb  
ssd 1 tb
