I keep getting constant crashes after making a hud and applying it to my game.
It has simple bar which is related to a % (health), I recreated the hud several times and still get constant crashing . Was fine yesterday, loaded this morning and now constantly crashes out .
Callstack below
!Id:4d66a20a07f0e244f2be6d430b231629
Access violation - code c0000005 (first/second chance not available)
Fatal error!
UE4Editor_Engine + 3535218 bytes
UE4Editor_Engine + 3535849 bytes
UE4Editor_Engine + 1085966 bytes
UE4Editor_CoreUObject + 547972 bytes
UE4Editor_CoreUObject + 1302139 bytes
UE4Editor_CoreUObject + 1411090 bytes
UE4Editor_CoreUObject + 1537040 bytes
UE4Editor_CoreUObject + 1416060 bytes
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UE4Editor_UMG + 354974 bytes
UE4Editor_UMG + 324491 bytes
UE4Editor_UMG + 360362 bytes
UE4Editor_Slate + 3436649 bytes
UE4Editor_SlateCore + 611816 bytes
UE4Editor_UMG + 488185 bytes
UE4Editor_SlateCore + 611816 bytes
UE4Editor_SlateCore + 610095 bytes
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UE4Editor_SlateCore + 609535 bytes
UE4Editor_UMG + 488362 bytes
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UE4Editor_SlateCore + 611816 bytes
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UE4Editor_UMGEditor + 862048 bytes
UE4Editor_UMGEditor + 862272 bytes
UE4Editor_SlateCore + 611816 bytes
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UE4Editor_SlateCore + 611816 bytes
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UE4Editor_SlateCore + 609535 bytes
UE4Editor_Slate + 2759851 bytes
UE4Editor_SlateCore + 611816 bytes
UE4Editor_SlateCore + 610095 bytes
UE4Editor_SlateCore + 611816 bytes
UE4Editor_SlateCore + 612516 bytes
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UE4Editor_SlateCore + 611816 bytes
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UE4Editor_Slate + 528273 bytes
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UE4Editor_Slate + 782765 bytes
UE4Editor_Slate + 901432 bytes
UE4Editor!FEngineLoop::Tick() + 3397 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launchengineloop.cpp:2114]
UE4Editor!GuardedMain() + 476 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\launch.cpp:133]
UE4Editor!GuardedMainWrapper() + 26 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:125]
UE4Editor!WinMain() + 249 bytes [d:\buildfarm\buildmachine_++depot+ue4-releases+4.4\engine\source\runtime\launch\private\windows\launchwindows.cpp:201]
UE4Editor!__tmainCRTStartup() + 329 bytes [f:\dd\vctools\crt\crtw32\dllstuff\crtexe.c:618]