# Crash at start, get Back work

**URL:** <https://forums.unrealengine.com/t/crash-at-start-get-back-work/384431>\
**Category:** Blueprint\
**Tags:** restart, unreal-engine, crash, Blueprint, question\
**Created:** [February 9, 2017, 4:46pm UTC](https://forums.unrealengine.com/t/crash-at-start-get-back-work/384431 "2017-02-09T16:46:31Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![The\_Space\_Bar\_Rider](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@The\_Space\_Bar\_Rider](https://forums.unrealengine.com/u/The_Space_Bar_Rider)\
**Post date:** [February 9, 2017, 4:46pm UTC](https://forums.unrealengine.com/t/crash-at-start-get-back-work/384431/1 "2017-02-09T16:46:31Z")

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Hi !  
I worked all day on a blueprint, and then my engine just crashed.  
When I tried to restart it, it crashed again !  
So I checked the logs, and here is my error :

```
Fatal error: [File:D:\Build\++UE4+Release-4.14+Compile\Sync\Engine\Source\Runtime\CoreUObject\Private\Templates\Casts.cpp] [Line: 11] 
Cast of LinkerPlaceholderExportObject /Game/PROJECT/JeuVannes/Sections/MainValveGame.MainValveGame_C:SH1_GEN_VARIABLE.SH1_GEN_VARIABLE_BP_Section_C_CAT to Actor failed

```

So I moved the blueprint outside of the project. And I restart it. It’s work, but how to get my blueprint work again ? I can’t spend one more day to redone it ! (When I put it back in the project, it crash the engine.)

If anybody have a solution,  
Thanks !
