# Could I get some help with a FRunnable and FRunnableThread problem?

**URL:** <https://forums.unrealengine.com/t/could-i-get-some-help-with-a-frunnable-and-frunnablethread-problem/283580>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine\
**Created:** [May 19, 2014, 6:09pm UTC](https://forums.unrealengine.com/t/could-i-get-some-help-with-a-frunnable-and-frunnablethread-problem/283580 "2014-05-19T18:09:57Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![silentkratos](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@silentkratos](https://forums.unrealengine.com/u/silentkratos)\
**Post date:** [March 7, 2015, 10:16am UTC](https://forums.unrealengine.com/t/could-i-get-some-help-with-a-frunnable-and-frunnablethread-problem/283580/4 "2015-03-07T10:16:12Z")

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Hey @Rama, I tried to do as you said.  
I even followed your article here.

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — ue4community.wiki! You will be able to find content from the official...

But It is not working.  
I am calling the JoyInit() static function from my gamemode.cpp file.  
Can you help?

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