# Corrupted faces in mobile app

**URL:** <https://forums.unrealengine.com/t/corrupted-faces-in-mobile-app/397430>\
**Category:** XR Development\
**Tags:** Android-Packaging, samsung, unreal-engine, Android, gear-vr, question\
**Created:** [July 14, 2017, 7:21pm UTC](https://forums.unrealengine.com/t/corrupted-faces-in-mobile-app/397430 "2017-07-14T19:21:21Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![anonymous\_user\_8bd9c7dc](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_8bd9c7dc](https://forums.unrealengine.com/u/anonymous_user_8bd9c7dc)\
**Post date:** [July 14, 2017, 7:21pm UTC](https://forums.unrealengine.com/t/corrupted-faces-in-mobile-app/397430/1 "2017-07-14T19:21:21Z")

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Hi,

I imported my model to unreal engine 4.16 and applied materials. Everything is working in preview mode, also when i packed it for windows, everything is ok. But when i packed it for Samsung Gear VR-android -24, the surfaces and model is somehow corrupted. I attached a picture, it’s not clear since i took it from vr.  
What may be the problem?

Thanks,
