I am creating a VR project using Unreal Engine 4.26. I have done the default Android setup as mentioned in Unreal Documentation. I have also added the paths to the SDK, NDK and AVA in the “Android SDK” section of “Project Settings”
Now, my questions are,
- What values should I put in the “SDK
API Level” and “NDK API Level” in the
Android SDK section of Project
Settings? - What values should I put in the
“Minimum SDK Version” and “Target SDK
Version” in the Android section of
“Project Settings”? - Do I need to download any other
version of Android SDK or NDK using
Android Studio? I currently have
Android API 30 and 29(Android
10.0(Q)) SDK installed. For NDK, I have 21.1.6352462 Installed.
I have searched for answers regarding these questions everywhere and all the posts about these are out of date. Any help will be appreciated!