# Copying project to new storage drive?

**URL:** <https://forums.unrealengine.com/t/copying-project-to-new-storage-drive/227481>\
**Category:** Community & Industry Discussion\
**Tags:** unreal-engine\
**Created:** [May 2, 2021, 4:28pm UTC](https://forums.unrealengine.com/t/copying-project-to-new-storage-drive/227481 "2021-05-02T16:28:59Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![JaredTherriault](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/jaredtherriault/32/1194499_2.png) [@JaredTherriault](https://forums.unrealengine.com/u/JaredTherriault)\
**Post date:** [May 2, 2021, 4:48pm UTC](https://forums.unrealengine.com/t/copying-project-to-new-storage-drive/227481/2 "2021-05-02T16:48:38Z")

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Nope, won’t hurt it. The project folders don’t know about each other and all the data in them is separate except for compiled shaders. I have the same project on different drives - one on 4.26 and the other on 4.27 compiled from source for plugin development.

* * *

[iTween](https://forums.unrealengine.com/t/open-beta-procedural-on-the-fly-animation-in-ue4-itween/10472) : Free, smooth, procedural object animation  
[easyCSV](https://www.unrealengine.com/marketplace/en-US/product/b25b855096e74d088d7553ccbe4072f2) : Read data from any CSV and put them in an easy-to-access string map!  
[Runtime DataTable](https://www.unrealengine.com/marketplace/en-US/product/4c7c4f8d523f4c90b2e26d23502c526c) : Import and export game data to and from CSV or Google Sheets while your game is running!

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