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Converting a building

Ok so hi all first up and to my question I have a large building that was originally made and textured for CryEngine but now I need to get it into UE4, It has 10 separate UV maps yes 10 its a large building with interiors windows steps railings ect ect but I am getting the overlay UV’s thing happening and I am not to shure how to have a second set of uv’s for all 10 maps is this possible.
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