Converted 2017x2017 Landscape to World Partition > now WorldPartition Scale is 3744..km ...

I created a progessed level in UE4.27 > upgraded to 5.1 > converted to WorldPartition … now my world partition panel doesn’t show up proper size instead shows 3744x3744x3985km scale … Searched on Google and Forums all day but haven’t found an answer … it makes no sense to load/unload grid cells with that huge scale … Does anyone have a clue? THANK YOU SO MUCH, Harry

Have it fixed. It was because of Ultra Dynamic Sky … Used the Spatial property …