I’ve imported a 3D model from City engine into Unreal.
So basically in City Engine I have longitude and latitude, but in Unreal I have X,Y and Z.
Here’s what I’m trying to do:
Take a point on City Engine (Latitude, Longitude) and make my character walk into that point in Unreal Engine.
So how can I convert my Latitude and Longitude into X,Y and Z ??
both are coordinate systems so you just need to figure out what 1 degree latitude is equal to in unreal units (centimeters)and compensate for scale. then you will need to determine any needed offsets due to placement differences.
for a really quick and dirty way to measure the difference import your city then go into top view which will give you a wireframe orthographic view, from there use the measuring tool to measure between two known latitude points.