# Controller Vibration PS5 Force Feedback supported?

**URL:** <https://forums.unrealengine.com/t/controller-vibration-ps5-force-feedback-supported/483313>\
**Category:** Platform & Builds\
**Tags:** controller, unreal-engine, dynamic, question\
**Created:** [May 13, 2021, 9:17am UTC](https://forums.unrealengine.com/t/controller-vibration-ps5-force-feedback-supported/483313 "2021-05-13T09:17:17Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![anonymous\_user\_3892a3b7](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_3892a3b7](https://forums.unrealengine.com/u/anonymous_user_3892a3b7)\
**Post date:** [May 13, 2021, 9:17am UTC](https://forums.unrealengine.com/t/controller-vibration-ps5-force-feedback-supported/483313/1 "2021-05-13T09:17:17Z")

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Im using a mac and currently on 4.26 and i use a PS5 Controller. My question is why does my Controller recieves no vibration feedbacks. I added the controller to the Blueprint aswell as the “Dynamic Forcefeedback”…

Not sure what am i missing here. Is the Ps5 Controller even supported for vibrations? I tested it using steam and there it works. Any help would be gretaly appreciated

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**Author:** ![XxdorxdomxX](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@XxdorxdomxX](https://forums.unrealengine.com/u/XxdorxdomxX)\
**Post date:** [March 16, 2024, 2:30pm UTC](https://forums.unrealengine.com/t/controller-vibration-ps5-force-feedback-supported/483313/2 "2024-03-16T14:30:21Z")

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Hello, did you find an answer? I’m facing this issue as well. On Mac with a Dualsense. Controller is not vibrating on UE5

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**Author:** ![BiloLwabona](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@BiloLwabona](https://forums.unrealengine.com/u/BiloLwabona)\
**Post date:** [March 21, 2024, 3:04am UTC](https://forums.unrealengine.com/t/controller-vibration-ps5-force-feedback-supported/483313/3 "2024-03-21T03:04:31Z")

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I am also facing this issue, using Unreal Engine 5.3.

**NOTE** : Connecting the DualSense (PS5 default) controller to my Macbook M1 Pro (16inch late 2021) was no issue, didn’t even need a cable. I just got the controller to enter pairing mode, and selected it as a bluetooth device from my Mac.

Furthermore, when starting up a new game with 3rd Person Character Controller, the movement, camera and jumping just worked out of the box.

The only thing not working for me is the ForceFeedbackEffect either.

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**Author:** ![CodingDude0](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@CodingDude0](https://forums.unrealengine.com/u/CodingDude0)\
**Post date:** [January 2, 2025, 2:14pm UTC](https://forums.unrealengine.com/t/controller-vibration-ps5-force-feedback-supported/483313/4 "2025-01-02T14:14:27Z")

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any solution?

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**Author:** ![MC1RScorpion](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MC1RScorpion](https://forums.unrealengine.com/u/MC1RScorpion)\
**Post date:** [April 3, 2025, 2:38pm UTC](https://forums.unrealengine.com/t/controller-vibration-ps5-force-feedback-supported/483313/5 "2025-04-03T14:38:49Z")

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I’ve submitted a bug report to Epic on this issue. It seems there’s no way to vibrate controllers in the editor or packaged game on Mac.
