Control rig, clamp set curve value, how do you?

Hey guys, I was watching The video on creating modular characters here (https://www.youtube.com/watch?v=7IUpa3Pxqug). Im new to control rig and cant seem to figure out how he got the clamp and remap functions inside the Set Curve Value nodes like you see in the screen shot. I tried googling but really came up with nothing.
Anyone know how you do this? Thanks!

Connect something to the input value of the Set Curve Value, then right click on the yellow dot of the Value and choose Add Interpolate, then right click on the word Value and choose Edit Interpolate, in the details panel you’ll see options for clamp and map range :wink:

Amazing, thank you! Is that information documented somewhere?
edit: also, that works, but on mine it still just says “Value” on the input and not the things that are being done like it shows in his video, is there a way to turn on what interpolate is happening in a view?
This does have a Clamp on it, if I right click and edit interpolate it still has the clamp values. Im in launcher 5.3 if that matters

As far as I know there’s no documentation, I only found out about this because there was something similar done in Lyra.

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