Control Rig - Can't Get IK, CCDIK, FABRIK to work on strange mesh...Pls Help!

I have this strange mesh - I am very new to making Control Rigs and so I am very likely just doing this wrong but I can’t seem to get any sort of IK, CCDIK, or FABRIK node set ups to work in Control Rig. I have tried for hours. I’m sure that I’m doing something wrong and so I’m sorry to ask but I can’t figure out what it is. When I try to do Full Body IK the controls don’t seem to have adhered to the model and when I try to do CCDIK with an Item array my controls constantly fly all over the place. I can get some basic motion by just making getter and setter nodes and hooking them up but I was trying to get the physics simulation of one of the IK nodes to work. I’m sure that I am overlooking something basic but I can’t figure out what it is. I have watched many videos, now. Any and all help would be very much appreciated!




This was one of the first skeletons I ever rigged…I did it a while ago. I looked at my skeleton and redid / edited some parts and reimported it. While not perfect I can now get Basic IK to work on the arms and controls to work with the head which is most of what I needed. I have resolved this, now. Thank you to anyone who read it…Pls feel free to close this issue. Thanks, again!

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It is really frustrating the lack of information and support before Epic launches the tool and now they say they have to figure out how to use it. The documentation is weak, not explaining in depth what it is about and practical examples. This is really frustrating.

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