My custom AActor A inherits from a parent class P which has a variety of UPROPERTY.
And then A has several UPROPERTY itself.
If there a way that I can control the order of the UPROPERTY in the UI of A?
Let’s say P has UPROPERTY grouped into Categories X Y Z and A has UPROPERTY grouped into Categories named L,M,N.
Can I control the order in the UI, e.g. X L M Y N Z?
Thanks so much