# Construction Script executes more times than it should

**URL:** <https://forums.unrealengine.com/t/construction-script-executes-more-times-than-it-should/2677353>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine, construction-script, question\
**Created:** [November 21, 2025, 6:04pm UTC](https://forums.unrealengine.com/t/construction-script-executes-more-times-than-it-should/2677353 "2025-11-21T18:04:38Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![MisterPixel](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/misterpixel/32/629747_2.png) [@MisterPixel](https://forums.unrealengine.com/u/MisterPixel)\
**Post date:** [November 21, 2025, 6:57pm UTC](https://forums.unrealengine.com/t/construction-script-executes-more-times-than-it-should/2677353/2 "2025-11-21T18:57:03Z")

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I see other people have noticed the same problem, but also got no definitive answers:

- [Issue: Construction Script starts multiple times](https://forums.unrealengine.com/t/issue-construction-script-starts-multiple-times/100548)
- [[4.9P2] Object was exist without a ConstructionScript calling - #10 by TJ\_V](https://forums.unrealengine.com/t/4-9p2-object-was-exist-without-a-constructionscript-calling/328331/10)

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