# Considering EGS for private playtesting, not distribution. Will tax information be required? 

**URL:** <https://forums.unrealengine.com/t/considering-egs-for-private-playtesting-not-distribution-will-tax-information-be-required/2657015>\
**Category:** Onboarding\
**Tags:** epic-games-store, question\
**Created:** [September 16, 2025, 3:59am UTC](https://forums.unrealengine.com/t/considering-egs-for-private-playtesting-not-distribution-will-tax-information-be-required/2657015 "2025-09-16T03:59:02Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Khalarag](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Khalarag](https://forums.unrealengine.com/u/Khalarag)\
**Post date:** [September 16, 2025, 3:59am UTC](https://forums.unrealengine.com/t/considering-egs-for-private-playtesting-not-distribution-will-tax-information-be-required/2657015/1 "2025-09-16T03:59:02Z")

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Hello,

I am considering using EGS to distribute my build to private playtesters. I have reached the point where I need to submit the $100, which I am fine doing, but I have no intention on completing the tax information since I have no intention of receiving payments. Once I submit the $100, will I be able to upload builds and distribute private keys without completing the tax interview?

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**Author:** ![BriteJam](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/britejam/32/1212814_2.png) [@BriteJam](https://forums.unrealengine.com/u/BriteJam)\
**Post date:** [September 16, 2025, 2:57pm UTC](https://forums.unrealengine.com/t/considering-egs-for-private-playtesting-not-distribution-will-tax-information-be-required/2657015/2 "2025-09-16T14:57:35Z")

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Hey there @Khalarag ,

The tax interview, along with the onboarding process, is necessary when trying to distribute on the Epic Games Store. If you do not plan on launching on the Epic Games Store, you do not need to go through the onboarding process to utilize our EOS services. You can review our article on the [EOS Plugin](https://dev.epicgames.com/documentation/en-us/unreal-engine/online-subsystem-eos-plugin-in-unreal-engine#artifact-settings).

Please let us know if you have any additional questions. We hope this helps!
