# Connecting Button With wigets

**URL:** <https://forums.unrealengine.com/t/connecting-button-with-wigets/659816>\
**Category:** Blueprint\
**Tags:** ufunction, unreal-engine, UE5-0, Widget, Blueprint, question\
**Created:** [September 30, 2022, 3:14pm UTC](https://forums.unrealengine.com/t/connecting-button-with-wigets/659816 "2022-09-30T15:14:37Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![elmahyyyy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@elmahyyyy](https://forums.unrealengine.com/u/elmahyyyy)\
**Post date:** [September 30, 2022, 3:14pm UTC](https://forums.unrealengine.com/t/connecting-button-with-wigets/659816/1 "2022-09-30T15:14:38Z")

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Hello, I have a problem so i have a widget which has a button and when the user clicks the button the button goes to another button in another widget and do the widget blueprint in function

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**Author:** ![Squize](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/squize/32/573942_2.png) [@Squize](https://forums.unrealengine.com/u/Squize)\
**Post date:** [September 30, 2022, 5:24pm UTC](https://forums.unrealengine.com/t/connecting-button-with-wigets/659816/2 "2022-09-30T17:24:54Z")

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Can you perhaps phrase this differently? I’m not quite sure what you’re asking, which makes it hard to help you.  
Perhaps providing a screenshot or two will help 🙂

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**Author:** ![Quetzalcodename](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Quetzalcodename](https://forums.unrealengine.com/u/Quetzalcodename)\
**Post date:** [September 30, 2022, 6:22pm UTC](https://forums.unrealengine.com/t/connecting-button-with-wigets/659816/3 "2022-09-30T18:22:36Z")

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Hey @elmahyyyy! Welcome to the Forums!

If you are looking for how to communicate between blueprints, here is the Unreal Live training to do so. Otherwise, as @Squize said, we will need more specifics and preferably screenshots of your blueprints and goal.

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/0/4/c04b72f0c2350fe16cce0a9795c662a495694f67.jpeg "Blueprint Communications | Live Training | Unreal Engine") ](https://www.youtube.com/watch?v=EM_HYqQdToE)

Any additional specifics you provide may go a long way in solving your problem.

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**Author:** ![elmahyyyy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@elmahyyyy](https://forums.unrealengine.com/u/elmahyyyy)\
**Post date:** [October 1, 2022, 10:16am UTC](https://forums.unrealengine.com/t/connecting-button-with-wigets/659816/4 "2022-10-01T10:16:21Z")

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> [@Quetzalcodename](#):
>
> dditional specifics you provide may

okay sorry, so we have a widget lets call it (options) and the options widget has a button lets call the button (Ads). And there is another widget which is (options 2) and it has a button which is (run). so i want when i press the ads button in the options widget it triggers the button in the options 2 button (run) and the viewpoint is the options widget

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**Author:** ![elmahyyyy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@elmahyyyy](https://forums.unrealengine.com/u/elmahyyyy)\
**Post date:** [October 1, 2022, 10:16am UTC](https://forums.unrealengine.com/t/connecting-button-with-wigets/659816/5 "2022-10-01T10:16:51Z")

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thanks i will check it out and see if it solved my problem

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**Author:** ![Quetzalcodename](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Quetzalcodename](https://forums.unrealengine.com/u/Quetzalcodename)\
**Post date:** [October 3, 2022, 9:45am UTC](https://forums.unrealengine.com/t/connecting-button-with-wigets/659816/6 "2022-10-03T09:45:08Z")

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Hey @elmahyyyy,

Checking in with you if that was your solution or if something is still going wrong!

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**Author:** ![elmahyyyy](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@elmahyyyy](https://forums.unrealengine.com/u/elmahyyyy)\
**Post date:** [October 7, 2022, 6:37am UTC](https://forums.unrealengine.com/t/connecting-button-with-wigets/659816/7 "2022-10-07T06:37:29Z")

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yes thanks it worked
